using UnityEngine;
using System.Collections;

public class VisorColeccionPuntos : MonoBehaviour {
	public ColeccionPuntos m_micoleccion;
	// Use this for initialization
	void Start () {
		
		Debug.Log( ">>> " + m_micoleccion.m_puntos.Length );
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
